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Allied and enemy squads take turns based on the overall speed of the squad, similar to Phantom Brave. It’s such a twisted, but amusing scenario, and I liked this plot more so than the main story.Īs mentioned earlier, the gameplay has some elements from other NIS games such as merchant leveling and optional random dungeons, but they did some tweaking using Ogre Battle 64’s combat engine.īattles take place on maps and your battle party consists of various small squads.
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Some characters that were only around a short time in the main story get a lot more screentime in this plotline. It is a nice alternative to see how things react when you bring chaos to the world. You can choose to accept Gig’s uber powers, and throw all your morals out the window. When you start the game from your completed save file, you are given the option to take another path in the story. With that said, a bonus comes afterwards, which provides nice additional content.
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With such a solid plot later in the game, it is a shame that the ending turned out to be a little lackluster. Even if it doesn’t affect the game’s story, it’s still nice to have choices just to wonder how other characters react. Since the hero/heroine is a silent protagonist, it’s unfortunate that (s)he gets only one choice for dialogue most of the time except when (s)he chooses who to talk to after some story sequences. It is a shame many allies and villains lacked decent character development, partly due to how some characters come and go quickly. Most of the game’s humor comes from how he insults and teases. I loved his dialogue along with his interaction with the other characters. Hands down, the best character in the game is Gig. With dominion, you can summon a character to kick an enemy’s rear, even if they’re not tagging along. In comparison to other NIS games, this game is a little dialogue heavy, and there is very little filler in the plot.Īs for the characters, I liked a couple of them, though a few others were just “ok.” As you continue your journey to stop the World Eaters, you will befriend new allies and use dominion which is a way of taking control of someone when they submit to you. The story gets increasingly twisted, plot twists occur that aren’t obvious, and it got to the point where I wanted to know what would happen next. It’s easy to know where to go next, but sometimes, there is a vague explanation on why you go to some places.Īs the plot thickens and questions are answered one by one, that’s when the game gets more interesting. The beginning was a bit stale, and too many questions and situations are thrown at you without much explanation. Overall, they have succeeded, even though the execution was rough around the edges. There is a good amount of humor in the game, but NIS attempted the plot to be more dark and complex. So now the destruction of the World Eaters rests on the shoulders of two town guardians and a reluctant master of death. Layna wants the hero to be in charge of Gig’s power in order to take on the giant creatures known as World Eaters. Danette is given a weapon of her choosing, but the hero is given a strange sword which turns out to be a master of death named Gig: the very foe Layna fought all those years ago. Shortly after, a miraculously alive Queen Layna summons the two to her chambers and appoints them both town guardians. The three other creatures suddenly went silent.Īfterwards, you get to choose a gender and a name for your silent protagonist.įast forward 200 years later to a hidden village where your hero/heroine and a girl named Danette are having their 1,083rd training session in order to become town guardians. She was able to take him down, but sadly at the expense of her own life. Queen Layna, however, was ready to fight. Peace existed until 600 TA when an evil entity, along with three massive creatures, emerged and brought chaos to the world. War lasted throughout the lands until 550 TA when Median’s daughter, Layna, emerged as the leader. Unfortunately, his reign only lasted for 10 years when he and his son passed away. In 525 TA, the continent of Prodesto came under unification by Lord Median, and peace spread across the land. The game begins with some exposition about the past. Even though the game had some shortcomings, and I didn’t like the begining much, it turned out to be another solid entry to NIS’ SRPG library. The story sequence is no longer chapter-based, and the battle mechanics are heavily borrowed from the classic Ogre Battle 64. Not only does it still have the same NIS charm that we have come to know and love, but they also made some changes in order to spice up the title. It’s no different with their latest title, Soul Nomad & the World Eaters.
#SOUL NOMAD AND THE WORLD EATERS GP SOFTWARE#
With each SRPG Nippon Ichi Software (NIS) develops, they always add some feature or twist that makes each title unique.
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